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Another Step

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  No matter how hard Manor Lords tried, I did manage to do a small bit of work tonight. Trivially added a new action to the adventure system that lets us reward items to the player. I'm really pleased that it only took a couple of minutes, this suggests to me that I'm on the right path with that design. In the future I think I'll want the actions to be coroutines, just so we can yield on some as needed.

  If I've mentioned that before already, welcome, I'll be doing that a lot over the next few years. Lots of things to keep stuck in my brain and some of it loops.

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