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Saturday Musings


Oafkad

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  I find that UI work is both incredibly rewarding once it is finished and incredibly taxing while you work on it. Ever interaction point from people requires a lot more effort than linear systems.

  There are many intuitive ways that people expect things to work and making all those things work in harmony is quite a chore.

  I'm not sure how much we will get done tomorrow but I do think once more of the initial developer UI is done that the experience will start to feel more tangible.

  It is one thing to see an editor window updating but a whole other experience to see it live in game.

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