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When even your code can't achieve equality.


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  So I've noticed that the serialized GUID system I'm using is struggling with equality in certain situations. So my plan is to actually alter my design tomorrow slightly to just use regular system.Guid. This will help reduce the chances that we might hit a wall later with this system and it'll reduce the variables by 50%.

  I don't think it'll take very long but it is the source of my cats being a little hokey. So tomorrow we'll update this and I'll try to write my update earlier so we can get more details! I'm just excited at how quickly I ironed out the issue.

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