Oafkad Posted March 16 Posted March 16 For you this image might not spark much. A few test assets in a world where a lot of the logic is invisible. But for me this marks a moment that I should have done ages ago. Actually building to device! The good news is that my new systems for serialization and referencing across items is working. We generated our player at the right location, our item, and our Moosecat. So my progress while making the game actually saves and loads properly when I open it up in builds. That's pretty cool for me. Starting tomorrow we should be able to do some cool gifs of the cats searching out food and gobbling it up. No animations for now obviously but all of these systems provide the foundation for something that has me very excited.
Recommended Posts