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Action Bar Updates on Player Load & Moosecat on Adventure Save Updated

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  Boy howdy my eyes burn! Tonight I updated the action bar so now it actually does save and load properly. This includes from a fresh run, so when everything else loads from the player so does that. I've also investigated that adventure bug I mentioned. Funnily enough it DID work but not for the right reason. All cats currently spawn on load, even the ones on adventures or otherwise away. So the cat would spawn in, then immediately go on an adventure.

  I've added in support now to track the active state of the cat. So if they are "off" when the game saves it'll spawn them off when the game loads the next time. Then when something like the adventure completes it'll find them in the pool and recover them. So yeah! Glad I looked into that.

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